Player is a lonely boy who must use his unique mind-reading ability to gather clues and prevent his death in a time loop on a cartoon-style train.
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Project Type:
University - Group Project (8 people)
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Engine:
Unity 2D
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Status:
Published
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Duration:
3 months (Jan 2022 - Apr 2022)
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Genre:
Puzzle Adventure
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Platform:
PC
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The game will be played in a side-scrolling view and take place on a train. The player can talk to NPC, interact with specific objects, and pick up items. Other than that, the players have a unique ability which is reading minds. Using this ability allowed players to read any living thing’s mind by staying with them close enough. This could help the player gather more information and solve puzzles. The player has only 3 minutes before his death arrives. Once it reaches 3 minutes, the bomb will explode and kill everyone on the train including the player. After a while of his death, he will restart back in the train as the entrance closed and depart again and again till he evades his fate. The main goal of the player is to prevent his death in order to escape his death loop.
More on The Story:
Every day, a gloomy, lonely boy walks to the train station. He purchases his token in order to get to work and a have his planned day. As he enters the train, he enjoys reading people's minds and looking about to see what's going on, making his train travels more entertaining rather than monotonous as they typically are. Today, however, is a different day; as he waits for his stop, a horrific train accident occurs He must figure it out a way alive; if he does not, he will die and be trapped in the loop until he can explore the entire narrative and survive.
Game Flow Designer
Designed the game idea and the mechanics
Created the game flow diagram for programmers to work towards
Playtest and QA throughout the process

























