top of page

Last Woman

Embark on a thrilling 3D platformer in a far future lava land, collecting magical mushrooms and overcoming obstacles to save the world.

    • Project Type:

    University - Solo Project

    • Engine:

    Unreal

    • Status:

    Educational Build

    • Duration:

    1 month (August 2021)

    • Genre:

    3D Platformer

    • Platform:

    PC

  • Themes: Trains, Lava, Mushroom

    Time Period: Far Future

    Location: Lava Land Time travel

    ​

    Long ago, there was a village called Mushromac, nearby by a volcano. People in that village lived a happy life and mushrooms were a big part of it. One day, the volcano erupted and every one in the village died except for one person, Jeniffer, the last woman. She saw her village covered in lava and magical mushrooms grew everywhere. The one and only dangerous mushroom was the reason for this eruption. In order to save the world, Jeniffer has to travel back in time with all the magical mushrooms. She can only travel back in time once all the magical mushrooms (the good ones) have been collected.


    Player Experience: The last woman is a parkour game, where the player needs to collect good mushrooms, and ignore the bad ones in order to finish the game and win. The player needs to experience a lava land and bring back the memories of “floor is lava” but in the far future. A world that never came and might come in the future. The game is set inside a lava land at night to give the player a feeling that the world is on fire.


    Forms of Fun:

    • Beauty: The level is so beautiful that the player enjoys just standing there. The lava makes the game feel real and nice.

    • Power: The player feels in power as it has super power and as its the only person out there in order to save the earth.

    • Thrill Of Danger: Every move the player takes is very dangerous. The player can easily fall and die in lava. However the player has the ability to increase health using the green mushrooms.​

  • Unreal Developer and Game Designer

    This game was made using Unreal Engine. I have designed the level as well as made the mechanics in Unreal Engine.

    • Player movement - the player will be able to walk, run, sprint, jump, double jump, wall running to be able to come up from the surface

    • Moving platform - Moving platformers will be used for the train to make it movable.

    • HUD - The player will have health. The lava and the magical mushrooms will affect the players health.

    • SFX and music - to make the surroundings more interesting. Also when the player interacts with objects, it will make sound.

    • Pickup Objects - This mechanism is used to pick up the magical mushrooms. If the player collects red mushrooms the health goes down. The health goes up when the player collects green mushroom

    • Timer -  Maximum gameplay is 5minutes. When the timer finishes and the player does not reach the portal, the game ends.

    • Objective System - When the player collects pink magical mushrooms, text on the screen will show what the player should do.

    • Glowing - I have made the mushroom material glowing, so that it represents that it is a magical mushroom.

Mummy Curse

Puzzle

Start Now

Dual Dual

Racing

Start Now

Radiohead

Adventure

Start Now

Arctic Survival

Adventure

Start Now

Last Woman

3D Platformer

Start Now

Laser Boom

Shoot-'em-up

Start Now

Area 51

2D Platformer

Start Now

Take Me Back Home

Shooting

Start Now

Gamification Strategies

Gamification Systems

Start Now

Super Ball

Hyper-Casual Action / Arcade

Start Now

Word Game Hub

Word Puzzle Collection

Start Now

Archer Defense

Archery Game

Start Now

VR Driving Simulation

Driving Simulator

Start Now

Ario X

VR Multiplayer Shooter

Start Now

Sneaky Deliveries

2.5D Cozy Stealth and Time-Management Simulation

Start Now

Flight Date

Puzzle

Start Now

Deadly Night

Beat'em Up

Start Now

Train Trap

Puzzle Adventure

Start Now

Mighty Dino Ball

2D platformer Runner

Start Now

Swan Blindly

Puzzle Adventure

Start Now
bottom of page