Super Ball
Super Ball is a fast-paced, hyper-casual web game where players launch projectiles to shatter dynamic obstacles across 120 levels and an endless survival mode.
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Project Type:
Evergames Studio
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Engine:
Unity 2D
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Status:
Published on CrazyGames (Currently Offline)
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Duration:
4 months (Jun 2025 - Sep 2025)
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Genre:
Hyper-Casual Action / Arcade
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Platform:
Web (Responsive, Mobile-Friendly)
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Brought onto the team mid-development to fix up the main gameplay and push the game across the finish line.
Created and balanced 120 unique levels by hand, ensuring the difficulty felt challenging but never frustrating.
Spent hours testing the game and fixing bugs to guarantee a great, glitch-free experience for players.
Worked closely with the art team to improve the game's animations, making sure breaking blocks felt powerful and looked awesome.
Level Design and QA
Super Ball is a fast-paced web game built entirely around the satisfaction of breaking things. Players are challenged to clear the screen by aiming and shooting at a variety of dynamic, moving obstacles. You can strategically use five unique power-ups to conquer 120 carefully designed levels, or dive into endless mode to see how long you can survive against an ever-growing wave of targets. As you play, you earn coins to spend in the game's store, all while enjoying smooth, satisfying impact animations that make every hit feel powerful.

























