Mighty Dino Ball
Hunt Kimboro by day to score points, but survive by night when the roles reverse and the hunter becomes the hunted!
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Project Type:
Anithink Creativity Education - Internship Project (MDA)
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Engine:
Unity 2D
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Status:
Prototype (Archived)
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Duration:
9 months (Jan 2023 - Sep 2023)
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Genre:
2D platformer Runner
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Platform:
PC and Mobile
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In the thrilling game of Mighty Dino Ball, players embark on a high-stakes mission to collect ten points within a single level. During the day, they must strategically catch Kimboro to gain points, while at night, the tables turn, and Kimboro aims to catch the player, earning points for each successful capture. With a unique day and night cycle, players must navigate the shifting dynamics and master both pursuit and evasion to emerge victorious in this intense gameplay experience. Can you outsmart Kimboro and secure all ten points, or will the enemy claim victory under the cover of darkness?
Game Designer and Unity Developer
Created GDD outlining gameplay mechanics.
Built a Unity prototype for core testing.
Communicated with team leader and artists on needed assets.






















