Deadly Night
Survive a deadly night as Max, a gambler fighting for money and life in an immersive 3D adventure. I have made this game from start to end. It was a project to learn Unity more in depth.
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Project Type:
University - Solo Project
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Engine:
Unity 3D
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Status:
Educational Build
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Duration:
3 months - Sep 2022 - Dec 2022
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Genre:
Beat'em Up
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Platform:
PC
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Let's go on an adventure on a deadly night, where you are playing as Max, a gambler that tries to borrow more money from his boss. You get to choose your next step on how to get this money. But remember it won't be that easy and it would be a deadly night where you gotta fight for what you want. Play Deadly night to get an Adrenaline rush that you will enjoy. Fight enemies, Collect Money and enjoy an interesting interactive story line.
Unity Developer and Game Designer
Mechanics created are:
Player movement (Movement and Jump) and combo variation (kick and punch)
Enemy System that creates an enemy at a random location based on Spawn points
Camera Movement and Shaking the camera when hurt
Coin Collection to reach the goal
Level Designed the game using downloaded assets
QA - Playtest and documentation throughout production and used feedbacks to improve on the game
UI Implementation
Dialogue system and player choice - Each Choice will have a different outcome.
An asset list document


























